Skip to content
A character playing a flute among Glimmerwick’s trees and stone paths

An independent wiki for the woodland witch academy

Songs of
Glimmerwick

Find your school supplies, learn the first garden songs and settle into academy life. Follow dated, sourced steps for the released PC game and its demo.

Game image · Eastshade Studios / Steam ↗

Quick decisions

Friendships, flute choices and your first sale

Check what the sources actually establish before choosing a flute, expecting a dating route or putting items in the well.

Music. Magic. Academy life.

Your field guide to Glimmerwick

Pick a part of the world and jump into the guides.

Official game screenshots © Eastshade Studios. See the game on Steam ↗

Latest checked notes

New routes and clarified answers

These dates record the source check. Short answers without their own guide are included in the archive.

Checked

Griffin travel, a woodland dragon and sprinkler chains

Community data labelled 1.06 adds creature recipes, sprinkler sellers and Nessa’s quest branches. Current-build limits stay visible; sprinkler relocation and permanent-Spring Witchfire recovery remain unresolved.

Checked

Morning ocean recovery, Wagon controls and Thistle

Version 1.08 requires the previous night’s save for the morning ocean bug. New answers locate the Wagon wheel control and Thistle; existing guides distinguish named inventory, key-room and habitat fixes.

Earlier checked notes and short answers

Checked

Missing fish reward, classroom key and island shrine

Version 1.06 fixes fish quick-transfer rewards; Eastshade gives a missed-mushroom recovery. New routes locate the classroom key door and Ochre Woods island shrine, and explain crop removal. Version 1.06 also fixes the Clover dorm lock and Aya conversation access; these are named fixes, not universal quest resets.

Checked

Amka’s bake stand and dry garden plots

A current stall-interaction question now has the home-made-food deposit, unlock and stack-rejection steps. Planting adds daily watering and missed-day limits; well income is distinguished from immediate shop sales.

Checked

Fern’s tea trade and later story meeting

A new Fern guide separates Ginger Calming Tea from Debluing Tea, gives the Instagrow recipe and distinguishes the later Northern Grounds confrontation. Lost Key activation remains unresolved.

Checked

Version 1.04b: fishing help and specific controller fixes

The October 8 patch adds fishing assistance and controller quick transfer, and addresses Florian’s locked bookshop, the positioning tutorial and escape-rope soft lock. Original answers stay in place.

Checked

Fairy Ring ingredients and the toxic-cloud potion

Current players are stuck on the forest rescue and catching spores. The recipe guides name Befuddlement and Spore Neutralizer; spider help now includes the seed-seller tool lead.

Checked

Switch dates remain unconfirmed after the PC launch

The developer FAQ still leaves console choices open. September 30 is the released PC game’s date; a Switch retailer listing or a conflicting search result does not confirm a Nintendo launch.

Checked

Version 1.02 fixes and the ten-slot backpack lead

The October 4 patch fixes disappearing cobble paths and a specific gem-event soft lock, and makes sea sand more common. A new player reply identifies the giant-mole quest and one-point backpack skill.

Checked

Release-week players answer the romance question

Two post-launch Steam replies report no player romance options. The guide keeps these community reports separate from the dated developer plan and from NPC friendship stories.

Checked

Sea sand, the lighthouse clue and the Green Gem

Current player answers identify sea-diving sand locations, the dark circular patch by Mel’s shell house and the common-room statue. A frozen Green Gem event remains a separate unresolved branch.

Checked

Tool Thief waiting and Fairy Ring materials

Use the bush’s waiting choice for Tool Thief. Player reports also point to out-of-season Chamomile seeds and two Porcino Mushroom leads.

Checked

Version 1.01: spare treatment removal and path advice

The official October 2 patch makes Munchitis Treatment droppable and sellable. Missing-path workarounds and the separate mineable-path change are distinguished; the Iron Bar shop lead is now available.

Checked

The treasure spell action and fox sand requirement

A player’s Alchemical Resonance self-solution supplies the pin-and-play step at the stone. Fox guidance now links the reported two-sand garden invitation to the diving answer.

Checked

A real treasure prerequisite and early full-bag options

A Ghost Treasure player acknowledged the alchemy lead near the garden entrance. The storage answer now separates an immediately craftable chest from the unlocated later backpack upgrade.

Checked

The named Blueface tea and southern bush hand-in

A dated creator capture shows Chrys’s Debluing Tea and the Hardiness brewing menu, quality rating and successful southern passage. Its Development Build label is retained.

Checked

Bellian Moor taming and chest materials

Current community replies and translated quest notes connect the Summer trip, Gilded Toadstool reward and fox-use action. Chest notes add 20 logs; backpack expansion and complete fox habitat setup still need specific steps.

Checked

Fishing controls and the forest Pack Owl

Release-week replies identify the southern rod merchant, the bite sequence and a Pack Owl past the Cave of Questions. Controller and taming prerequisites remain scoped.

Checked

Blueberry dough and the Song of Silence

New answers explain the inventory mixing and common-room fireplace, plus the reported mill melody after the Song of Silence is unlocked.

Checked

Queued tools and optional song mastery

Eastshade says queued tools keep working while you leave. Release-week replies also clarify the small-plot selector and the optional music minigame.

Checked

First-day supplies and Clary’s garden route

The release-day prologue walkthrough now supplies the school-shop sequence and next-morning route. Older doorway details remain labelled by build.

Checked

Small plots, basil and the selling well

The planting guide includes an earlier video’s small-plot success branch. The release-day walkthrough identifies the well as the selling point; settlement timing remains unverified.

Checked

Live PC stores and Deluxe contents

Steam and Eastshade’s itch.io page are live. The edition guide distinguishes the game, Supporter Pack and soundtrack, with prices dated to the store check.

Checked

Demo saves in the full game

Release-day players reported both visible and missing demo saves. Check Continue and both games’ Load screens before moving files.

Checked

A spare Munchitis Treatment

Before Version 1.01, a player could not sell or store the spare and chose an earlier save. The linked guide now includes the subsequent official removal change.

Checked

Can you play with a friend?

The current Steam listing marks Songs of Glimmerwick as single-player. Family Sharing does not establish a cooperative or multiplayer mode.

Checked

How do you equip the uniform?

Open inventory and use the arrows beside your character to switch clothing in the demo.

PC release now available

Begin at the academy

Start with the school supply route, then find Dean Clary’s first garden assignment. The full PC game is available on Steam and Eastshade’s itch.io page; older demo control reports stay labelled by build.

Find your next guide

What are you working on?

An instructor speaking to students around a glowing classroom table

Getting started

Follow the first-day route, bake the quest bread, treat Blueface and check your inputs, name and flute choices.

Glimmerwick characters walking along a path beside village buildings

Inventory & selling

Make storage space, select what you sell and check the patched quest-potion removal.

A flute-playing character on a path through red and gold woodland

Flute & spell controls

From the music prompt to a real action on the ground.

Characters, growing plots and a garden building in Songs of Glimmerwick

Garden jobs

Find Clary’s first assignment, grow land and pond crops, and gather recipe materials.

A pond surrounded by flowers, plants and paths in Glimmerwick

Exploration, fishing & creatures

Resolve the treasure prerequisite, open the southern road and follow the fishing or creature tasks.

Glimmerwick characters walking along a path beside village buildings

Time & daily routines

Know what pauses the clock, when the story waits and what bathing rewards.

A waterfall feeding a stream between autumn trees in Glimmerwick

Before you play

Compare PC stores, editions, demo progress, languages, features and device limits.

An instructor speaking to students around a glowing classroom table

Demo troubleshooting

Identify a known class soft lock or investigate a missing save.

Your first academy tasks

From school supplies to first sale

Choose the step you are on. Each guide gives the route or input, what you should see, and what to try if nothing happens.

Quick answers

The small steps that stop progress

These answers combine dated demo reports with current developer and store statements. Open the linked guide or source when your on-screen prompt differs.

Is an extra Munchitis Treatment stuck in your bag?

Version 1.01 makes Munchitis Treatment sellable and droppable. Keep your active quest supply and try removing only the spare before considering an older-save fallback.

Check the patched removal options

How much is the PC game?

The introductory Steam offer ended October 14. Check the store for your current regional price, and keep the standard game separate from the Deluxe bundle with its Supporter Pack and soundtrack.

Compare the dated prices and editions

Can you save without going to bed?

Released-game players report manual saving without going to bed. Use Save when the menu allows it and check Load afterward. The older nightly-freeze failure remains a demo-specific report.

Check the save timing

Do music puzzles require perfect pitch?

Eastshade says it never asks players to distinguish tones and the game can be played with sound off. Music inputs are a separate consideration.

Check the sound-off answer

Does the full game have combat?

No. Eastshade answered a demo player directly: its games do not include combat. Classes, songs, gardening and story quests are the focus.

See what you do instead

Why is your character named after the save?

Controller players reported that the starting save-filename prompt became their character name. Enter the name you want and check the first dialogue before progressing.

Check character creation

Does bathing restore mana?

Eastshade says bathing gives XP once a day, not mana. Water wear arrives later and is absent from the demo.

Read the bathhouse answer

The flute worked, but the ground did not change?

After casting, move the placement cursor, press A to queue a plot, then X to confirm. X alone submits an empty queue.

See the tilling steps

Where is the axe?

There is no axe to find in your inventory. Play Chant of the Woodcutters and target a dead tree on the farm.

See the tree steps

Where do you refill the watering can?

At the little pond, according to Eastshade. The selling well is a different interaction.

See planting and watering

Did the watering can disappear by the pond?

Check nearby pickup if the can is hidden by scenery. Version 1.03 also adds watering cans to Kavita’s stock for a replacement.

Try the pickup checks

How long should you set aside?

Eastshade describes the demo as over two hours and the full game as 40 hours. These are developer estimates, with no separate completionist timing.

Compare demo and full-game length

Can you play with a friend?

The current Steam listing marks Songs of Glimmerwick as single-player. Family Sharing does not establish a cooperative or multiplayer mode.

Official Steam features

Will the clock make you miss an event?

Eastshade says important events wait when the clock becomes an event puck. NPCs can still be unavailable at certain hours.

See how time and events work

Does the demo clock pause while you read?

Player menus and shops pause time in demo 0.464 and later. Flute mode keeps the clock running; the classroom has time-freezing practice rooms.

See the pause rules

Will your demo progress carry over?

Two release-day players found demo autosaves in the full game’s Continue menu, while another found none. Check both games’ save menus before moving files.

Read the save-transfer answer

Do you need music minigame stars to cast?

No. Eastshade’s demo 0.466 notes say stars are not required to cast spells, and its 0.484 notes call the minigame optional.

Understand song scores and help

Will it run on Steam Deck?

Valve marks the game Playable, with warnings about some inputs, manual keyboard use, other button icons and small text.

Check the Deck caveats

How do you equip the uniform?

Open inventory and use the arrows beside your character to switch clothing in the demo.

Player discussion

What these guides cover

Answers, dated and sourced

The PC game became available on September 30, 2026. The first-day and garden routes draw on a release-day walkthrough. Each guide labels older demo or development-build details separately; controller sequences from players are marked as reports, while developer explanations are attributed to Eastshade.

An earlier gameplay capture shows basil seeds fitting the small tilled plots rather than the large tree plots. The April Steam discussion did not settle every unsuitable-plot case, so compare your current prompt with the planting branch. See our source notes for the evidence and limits.