An independent wiki for the woodland witch academy
Songs of Glimmerwick
Find your school supplies, learn the first garden songs and settle into academy life. Follow dated, sourced steps for the released PC game and its demo.
These dates record the source check. Short answers without their own guide are included in the archive.
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Mud Pie recovery, crop planning and fish locations
Replace lost delivery pies, compare crop regrowth and find 23 rod-caught species by water and time. Existing answers add the named 1.09/1.10 fishing and Harp fixes, the dark-sea error check and a community suggestion for repeat Sorrowspores.
Morning ocean recovery, Wagon controls and Thistle
Version 1.08 requires the previous night’s save for the morning ocean bug. New answers locate the Wagon wheel control and Thistle; existing guides distinguish named inventory, key-room and habitat fixes.
A creator reply locates Calendar in the main menu. New player replies add a shears-schematic check, Winter Frostleaf visibility and a late-game seed-shop lead; unresolved harvest and bug reports stay separate.
Potion scores, a festival exit and the forest wall
Current player replies resolve a Brewmaster score check and the Summer 13 walking exit, and locate the Tangleknot wall beyond the spore clouds. Song of Silence adds the reported controller toggle and Eastshade’s missing-scroll explanation.
Missing fish reward, classroom key and island shrine
Version 1.06 fixes fish quick-transfer rewards; Eastshade gives a missed-mushroom recovery. New routes locate the classroom key door and Ochre Woods island shrine, and explain crop removal. Version 1.06 also fixes the Clover dorm lock and Aya conversation access; these are named fixes, not universal quest resets.
A current stall-interaction question now has the home-made-food deposit, unlock and stack-rejection steps. Planting adds daily watering and missed-day limits; well income is distinguished from immediate shop sales.
A new Fern guide separates Ginger Calming Tea from Debluing Tea, gives the Instagrow recipe and distinguishes the later Northern Grounds confrontation. Lost Key activation remains unresolved.
Current players supply five mole-hole landmarks, a crafted-mill workaround and the fungal-potion ingredient shop. Lighting now has hand-Lantern and ability steps.
Version 1.04b: fishing help and specific controller fixes
The October 8 patch adds fishing assistance and controller quick transfer, and addresses Florian’s locked bookshop, the positioning tutorial and escape-rope soft lock. Original answers stay in place.
Current players are stuck on the forest rescue and catching spores. The recipe guides name Befuddlement and Spore Neutralizer; spider help now includes the seed-seller tool lead.
Version 1.03: replacement cans and specific interaction fixes
The October 6 patch adds Kavita’s watering cans, fixes pet arrival after moving a habitat and festival diving inputs, and clarifies short songs without Practice. Earlier demo reports retain their build limits.
A boat purchase and the Bathhouse’s missing cherries
The village walkthrough names Dee’s Summer 8 boat sale and Nessa or Hyla for Bonesand Cherry. The existing harp answer now checks Zinnia’s heist and a free calendar day.
Fish hand-in, the bathhouse lily and the final shrine milestone
Current replies identify Florian’s chest, manual lily-song play and Fall salmon for the temple stage. Acknowledged Song of Silence replies and a released-game save answer refine existing guides.
Switch dates remain unconfirmed after the PC launch
The developer FAQ still leaves console choices open. September 30 is the released PC game’s date; a Switch retailer listing or a conflicting search result does not confirm a Nintendo launch.
The October 4 patch fixes disappearing cobble paths and a specific gem-event soft lock, and makes sea sand more common. A new player reply identifies the giant-mole quest and one-point backpack skill.
Current player answers resolve Elma’s arranging interaction, the post-recruitment Harp of Six wait and the Toad Show location. Further replies identify the shears unlock and a mountain route.
A player acknowledged the Gone Fishing sign trigger. Other current replies explain reusable travel ropes, Elma’s landmarks and the shrine left of Zinnia.
Tree-web spiders, potion plants and the pickaxe lesson
Player answers identify spiderweb targeting, two tonic-ingredient areas and a Hellebore seed seller with an unresolved stock branch. The release-day pickaxe reward now has a focused guide.
Two post-launch Steam replies report no player romance options. The guide keeps these community reports separate from the dated developer plan and from NPC friendship stories.
Current player answers identify sea-diving sand locations, the dark circular patch by Mel’s shell house and the common-room statue. A frozen Green Gem event remains a separate unresolved branch.
Version 1.01: spare treatment removal and path advice
The official October 2 patch makes Munchitis Treatment droppable and sellable. Missing-path workarounds and the separate mineable-path change are distinguished; the Iron Bar shop lead is now available.
The treasure spell action and fox sand requirement
A player’s Alchemical Resonance self-solution supplies the pin-and-play step at the stone. Fox guidance now links the reported two-sand garden invitation to the diving answer.
A real treasure prerequisite and early full-bag options
A Ghost Treasure player acknowledged the alchemy lead near the garden entrance. The storage answer now separates an immediately craftable chest from the unlocated later backpack upgrade.
A dated creator capture shows Chrys’s Debluing Tea and the Hardiness brewing menu, quality rating and successful southern passage. Its Development Build label is retained.
Current community replies and translated quest notes connect the Summer trip, Gilded Toadstool reward and fox-use action. Chest notes add 20 logs; backpack expansion and complete fox habitat setup still need specific steps.
Release-week replies identify the southern rod merchant, the bite sequence and a Pack Owl past the Cave of Questions. Controller and taming prerequisites remain scoped.
The planting guide includes an earlier video’s small-plot success branch. The release-day walkthrough identifies the well as the selling point; settlement timing remains unverified.
Steam and Eastshade’s itch.io page are live. The edition guide distinguishes the game, Supporter Pack and soundtrack, with prices dated to the store check.
Before Version 1.01, a player could not sell or store the spare and chose an earlier save. The linked guide now includes the subsequent official removal change.
Start with the school supply route, then find Dean Clary’s first garden assignment. The full PC game is available on Steam and Eastshade’s itch.io page; older demo control reports stay labelled by build.
Two official films from Eastshade: see the world, then watch its music and magic. Choose a film to play, or open it on YouTube.
YouTube loads when you press play.
2 videos shown
Official trailersGameplay overview
Songs of Glimmerwick — official gameplay trailer
Eastshade Studios
See the flute, garden and academy in motion. This official overview introduces the game; the written guides distinguish release-week reports from older demo inputs.
These answers combine dated demo reports with current developer and store statements. Open the linked guide or source when your on-screen prompt differs.
Is an extra Munchitis Treatment stuck in your bag?
Version 1.01 makes Munchitis Treatment sellable and droppable. Keep your active quest supply and try removing only the spare before considering an older-save fallback.
The introductory Steam offer ended October 14. Check the store for your current regional price, and keep the standard game separate from the Deluxe bundle with its Supporter Pack and soundtrack.
Released-game players report manual saving without going to bed. Use Save when the menu allows it and check Load afterward. The older nightly-freeze failure remains a demo-specific report.
Controller players reported that the starting save-filename prompt became their character name. Enter the name you want and check the first dialogue before progressing.
Two release-day players found demo autosaves in the full game’s Continue menu, while another found none. Check both games’ save menus before moving files.
The PC game became available on September 30, 2026. The first-day and garden routes draw on a release-day walkthrough. Each guide labels older demo or development-build details separately; controller sequences from players are marked as reports, while developer explanations are attributed to Eastshade.
An earlier gameplay capture shows basil seeds fitting the small tilled plots rather than the large tree plots. The April Steam discussion did not settle every unsuitable-plot case, so compare your current prompt with the planting branch. See our source notes for the evidence and limits.